Technophone 900 - AMPS Mobile Telephone
(170-1017)                 Memory                     Faxback Doc. # 41382

Using the Memory

General Details

    There are 100 memory locations, numbered 00 to 99.  Location 00 is used
    only for the last number dialed (number is stored automatically); each
    of the other 99 locations may be used to store any telephone number.

    A name can be stored with the number in each location.

    Each location can contain a number of up to 32 digits, or a number of
    up to 16 digits plus a name of up to 8 characters.

    Contents of any location can be recalled for reference or redialing.

    Contents of any location can be protected (by your PIN) from unauthor-
    ized recall.  The first character of the name must be a [*], and the
    'Memory Lock' function (D6) must be on.

    When in store [STO] or recall [RCL] mode, key presses must take place
    within 7 seconds (approx.) of each other, otherwise the mode will be
    canceled.

Easy Dialing

    Allows you to quickly and easily dial the Emergency Services and Opera-
    tor.

    The Emergency Services and Operator are assigned Easy Dial numbers that
    are programmed into the telephone by your cellular operator. Key [9 WXY]
    is used for the Emergency Services and key [0 OPR] is used for the
    Operator.

To Easy Dial the Operator

  Press and hold [0 OPR] for at least 2 seconds.

The number that has been programmed into the telephone by your cellular
operator is recalled, displayed and then dialed.  Once the call is estab-
lished, the CALL light is illuminated, and the normal display returns.

  [9 WXY] (Emergency Services) is used in the same fashion.

Storing a Number

To store a number, key in the phone number up to a maximum of 32 digits.

If more than 16 digits are entered, the display alternates between the last
16 digits entered and the remaining digits.

MEM 03 EMPTY

Press [STO] to locate the first available (empty) memory location (for
example, location 03).  The normal display returns after a few seconds if
no further keys are pressed.

You can now store the number in:

  The first available location, or

  another available location, or

  a specific location.

1.  To store in the first available location.

456 7890

Press [STO] to store the telephone number in the first available memory
location.

If the number contains up to 16 digits, the ALPHA indicator will be dis-
played and you may associate a name with the telephone number.  Refer to
'Storing a Number and a Name'.

MEM 03 EMPTY

If the ALPHA indicator is displayed but you do not wish to store an associ-
ated name with the telephone number, press [STO] to return to the normal
display.

If the number consists of more than 16 digits, the ALPHA indicator is not
displayed; in this case the normal display will return after the number is
stored.

2.  To store in another available location:

MEM 04 EMPTY

Press [#] to reach the next location (e.g. location 04), or [*] to reach
the previous location.

Press [STO] to store the telephone number in the selected memory location.
If the ALPHA indicator is displayed, you may enter a name as before.

3.  To store in a specific location (e.g., memory location 7):

MEM 07 EMPTY

Press [0 OPR] [7 PRS] to select memory location number 7.

If the location is occupied, the telephone produces an error tone and the
contents of the memory (digits only) are displayed for a few seconds.  If
you want, you can replace the telephone number currently stored in this
location.  Alternatively you may select another memory location.

If the location is empty, or if you want to replace the contents of a full
memory location.

Press [STO].  The telephone number is stored in the selected memory Loca-
tion.  If the ALPHA indicator is displayed, you may enter a name as before.

Storing a Number and a Name

Enter the number as described in the preceding instructions; stop when the
ALPHA indicator is displayed then enter a name as detailed in the following
example.

456 7890

NOTE: If the number consists of more than 16 digits, name entry will not be
      offered.

  The keypad can now be used to enter a name up to 8 letters long.

  Each key has letters marked on it; for each key, one press displays the
  first letter, two presses displays the second letter and three presses
  displays the third letter.

  Numeric key 1 has the alpha characters of Q Z and space, when in alpha
  mode do not enter a space as the first character.

  The [*] character may be entered at the beginning of a name to allow the
  memory location to be protected (by your PIN) from unauthorized recall.
  Refer to the Security Menu 'Memory Lock' function (D6).

To enter the name 'SAM':

  Enter the letter 'S':

  Press [7 PRS] (P, R, S), [7 PRS] (P, R, S), [STO].

  Enter the letter 'A':

  Press [2 ABC] (A, B, C), [STO].

  Enter the letter 'M':

SAM - 456 7890

  Press [6 MNO] (M, N, O), [STO].

MEM 03 STORED

  Press [STO] to complete the operation.  The number and associated name
  are now stored in the selected memory location. The telephone then returns
  to the normal display.

Recalling a Stored Number

To recall the contents of memory location 5:

Press [RCL] and the display prompts you to enter the memory location number.
Press [0 OPR] [5 JKL] to reveal the contents of location number 5.

MEM - -

If the location contains more than 16 digits the display alternates between
the last 16 digits entered and the remaining digits.

If the location contains a name, the name is displayed initially, followed
by the memory location number, and finally the telephone number.

  The last number dialed (which is stored automatically in location 00) can
  be recalled by pressing [RCL] [0 OPR] [0 OPR] or [RCL] [RCL].

  When the recalled telephone number is displayed, you may carry out any of
  the following:

    - dial the number.

      Press [SEND].

    - Edit the number:

      Press [CLR] to delete digits, then enter further digits, as required.
      The number can then be stored in any location using the previous
      instructions.

    - Return to the normal display:

      Press [END] or [CLR].

Memory Scrolling

  Allows you to view successive memory locations.  When storing a number in
  memory, you can scroll through the available (or empty) locations only.
  You may directly select an occupied location, but you cannot scroll to
  one.  When recalling a number from memory you can scroll through the
  occupied (or full) locations only.

  Note that you can scroll past location 99 to reach location 00 and simi-
  larly, scroll backwards from location 00 to location 99.

To scroll through occupied locations

First recall a number, then scroll through the other occupied locations. To
reach the next (full) location press [#] or [RCL].  To reach the previous
location press [*].

The memory location contents are displayed in the same way as when recalling
a stored number. This allows the name (if any) and full telephone number to
be viewed for each location in turn.

To scroll through empty locations

If you want to store a number, press [STO] to reach the first unoccupied
memory location.  To reach the next (empty) location press [#].  To reach
the previous location press [*].

Speed Dialing

  Allows you to call the number stored in any memory location.

To Speed Dial memory location 3:

Press [3 DEF] [SEND].

The telephone number stored in this location is recalled, displayed and
then dialed.  Once the call is established, the CALL light is illuminated,
and the normal display returns.

  For convenience, use locations 1-9 for speed dialing.

  If the location is empty 'MEM EMPTY' is displayed, and an error tone is
  heard.

Erasing a Memory Location

  To permanently erase the contents of a memory location, see below.

  CAUTION: Once erased, the contents cannot be recalled.

To erase memory location 15:

With the display clear, press [STO] [1 QZ] [5 JKL].

The contents of the location are displayed, and a warning tone will be
heard.

You may then, either:

  Erase the contents:

MEM 15 EMPTY

  Press [STO].

  Or

  Return to normal operation, without erasing the contents:

  Press [CLR].

  To erase ALL the memory locations, use the Security Menu 'Erase Whole
  Memory' function (D5).

Scratchpad Memory

  Allows you to record a number during a call.

Enter the desired number.  When the call is terminated, you may:

  Call the number: Press [SEND].

  Store the number: Refer to 'Storing a Number'.



(br/EB 9/2/97)

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