Deluxe Alpha Cellular Telephone
(170-1209) Memory Faxback Doc. # 39874
Your telephone provides memory capable of storing frequently called names
and phone numbers. Upon entering a phone number in memory, the phone will
prompt you to store an associated alphabetic name. If you are not
interested in creating a name tag for the selected location, alpha may be
bypassed and just the phone number would be stored.
Before setting up your memory, we suggest you read the rest of this section
to become familiar with the ways in which you will access and use it.
Storing Phone Number and Name
1. Enter phone number to be stored.
2. Press STO.
3. Enter two-digit location number or press * for Autoload.
4. The phone will then automatically prompt for alphabetic name input.
The Alpha Entry Mode display will flash Alpha _.
5. Utilize alphanumeric keypad to enter each letter as described below.
(Up to 14 letters) # advances to the next position. * backspaces, if
necessary. Repeat until name tag is complete.
6. Press STO.
7. Phone will confirm storage by displaying memory location number.
Details on Utilizing Alpha Entry Mode
Once in Alpha Entry Mode, you can enter letters using your numeric keypad.
For example, `A' is at the first press of 2, `B' is at the second press of
2, and `C' is at the third press of 2.
Key 1st 2nd 3rd 4th
2ABC A B C
3DEF D E F
4GHI G H I
5JKL J K L
6MNO M N O
7PQRS P Q R S
8TUV T U V
9WXYZ W X Y Z
EXAMPLE: To enter `Bob' and his phone number 555-1234 into memory location
03:
1. Enter phone number by pressing 5, 5, 5, 1, 2, 3, 4.
2. Press STO, 0, 3. The display will flash Alpha _.
3. Press 2 twice to select `B'. Press # to advance to the next position.
Press 6 three times for `O'. Press #. Press 2 twice more to select
the second `B'.
4. Press STO. The display will flash 03 to confirm that the name and
phone number were successfully stored in memory location 03.
NOTE: If FULL displays, refer to Memory Protect for details.
Storing Phone Number Only
If you do not wish to enter a name for a telephone number, go to step 6
after you have entered the memory location in step 3. The Alpha Entry
Mode will be bypassed.
Selecting a Memory Location
In step 6 of storing a Phone Number and a Name, you need to select a two-
digit memory location. There are three ways to do this.
Specific Location Number
Enter the desired two-digit location. You do not have to put a `0' in front
of a single digit location. This is necessary of Emergency Help Dialing
and Turbo Dialing.
Memory Autoload
You may automatically store memory entries into the next free location by
substituting * for the two-digit location number. This method serves
particularly well if you usually scroll the memory alphabetically.
Memory Blocks
You may also wish to store the first available memory location in a given
block. The directory can be arranged by location number in blocks of ten
(0-9, 10-19, 20-29). For example, press STO, 3, * will store the number/
name to the first available memory location between 30 and 39.
If a selected memory block is full, FULL will be displayed momentarily.
Select an alternate location or block for storage.
Memory Protect
The phone book has an automatic memory protect feature which prevents the
accidental overwriting and loss of previously stored names and numbers in
memory. If you attempt to store a number or name in a location that
already contains an entry, FULL will display and the name/number in that
memory location. The display will then alternate between the previously
stored number and Change?.
If you wish to save to that location, thus overwriting and erasing the old
information, press STO.
If you wish to store the entry in an alternate location, press END, STO,
and the alternate location number. Memory autoload or memory blocks may
also be used in this case.
Accessing the Phone Book
Information stored in memory can be recalled or reviewed (scrolled)
alphabetically by name, or by location number. You may also scroll the
memory during a call. Pressing END once in this case will cancel scrolling,
but not the call.
1. Press FCN 3.
2. Continually press # to scroll in alphabetical order until the desired
name displays.
3. Press SND to place the call.
To view the associated phone number
1. Press RCL. The display will flash location number, then phone number.
2. Press RCL again to view the name (if a name has been entered). If you
have the Name Preference feature selected, the location number, then
the name will display on the first press of RCL.
NOTE: If you have the Name Preference feature selected, the above
information is reversed. Refer to the Name Preference feature for
more details.
Use * and # to scroll forward and backward.
To begin scrolling from a specific letter of the alphabet, press MENU, then
the letter from which you wish to start. If no entries are stored under
this letter, the unit automatically searches forward, alphabetically, until
the next name is found.
Recalling/Scrolling by Location Number
1. Press RCL.
2. Enter the desired two-digit location number
or
Press 0, 1, then # to begin scrolling from the beginning of the stored
locations.
3. The display will show the location number, then the last ten digits of
the number.
4. Press SND to place a call to the number displayed.
Use * and # to scroll forward and backward.
The phone will display an apostrophe (') after the memory location number
to indicate that memory scrolling is active. Press RCL to view its
associated phone number.
Memory Features
Recalling Last Ten Numbers Dialed
1. Press RCL, 0, 0. The display will show L0' followed by the name or
number of the most recently placed call.
2. Scroll the last ten numbers dialed with * and #.
3. To place a call to a number, press SND.
This feature allows you to refer to or redial any of the last ten phone
numbers to which calls were placed. The numbers are stored in the order
placed and always represent the ten most recent calls. Successive calls
to the same number are stored only once, and all are retained when the
unit is shut off.
Recalling Area Code and Prefix (Postscripting)
1. Recall area code and prefix from phone book or recall by two-digit
memory location.
2. Add additional digits as needed.
3. Press SND.
You can add additional digits to the end of recalled numbers by entering
them before pressing SND. This is particularly useful if you often place
calls to the same area code and prefix. Store the area code and prefix
as a phone book entry.
Turbo Dial
Press and hold for one second any one of the digit buttons 2 through 9.
The digit buttons 2 through 9 (1 is reserved for Emergency Dialing) provide
an advanced form of Super Speed Dialing. Once numbers have been stored in
memory locations 2-9, calls can be placed from these locations by pressing
the associated key and holding for approximately one second. There is no
need to press SND.
Emergency `Help' Dialing
Press and hold 1 for one second. Emergency will display.
Memory location 01 may be used for 911 or any other emergency number you
may wish to dial, even if your phone is locked. Press and hold 1 to
automatically place a call to the emergency number. Emergency will
display. Automatic redial does not work with emergency dialing when the
phone is locked.
NOTE: If you wish to use memory location 1 for a non-emergency number,
the Emergency message may be deactivated through the feature menu.
Super Speed Dialing
1. Enter the location number.
2. Press SND.
Once information is stored in a memory location, Super Speed Dialing allows
you to place a call without pressing RCL. The number will not appear in
the display for review.
NOTE: Do not attempt the sequence 0, SND. This will place a call to the
local operator.
Scratch Pad Memory
The scratch pad permits entry of numbers from the keypad during
conversation. If your party gives you another number to call, simply enter
this from the keypad. If you make an error, press CLR to erase the last
digit entered or hold CLR to erase the entire entry.
Advise your party that they will hear tones as you store the number. To
call the scratch pad number at the end of an ongoing conversation, press
END, SND.
NOTE: Refer to the Silent Scratch Pad feature for details on silencing
the tones.
Tone Dialing (Two-Part Calling)
Your telephone provides the standard Dual Tone Multi-Frequency (DTMF)
signals typically used to access alternate long distance services, signal
pagers, answering machines, etc. Generally, these services use a two-part
procedure: First, a call is placed from the memory or through the keypad
to a central telephone number, then a secondary dial tone is heard and the
additional tone digits are sent.
To tone dial from the keypad, make the initial call. Append additional tone
digits using the keypad. The tones are automatically sent as you press the
keys. Do not press SND.
EXCEPTION: If you have selected silent scratch pad, you must press RCL,
SND after entering the additional digits.
To tone dial from a memory location, place the initial call. Recall from
memory (using MENU or RCL, location number) the number you wish to send as
DTMF digits. Press RCL, SND. Repeat these steps as required to send
separate groups of numbers.
Memory Linking is used when constant number sequences are required, such
as banking inquiries, answering machines, and voice mail.
Pause Dialing (Memory Linking)
1. Enter the first group of numbers from the keypad or recall them from
memory using RCL.
2. Insert a pause by pressing FCN, SND. o will appear where the pause is
inserted.
3. Enter the next group of numbers, or recall them from memory by pressing
FCN, RCL, two-digit location number.
4. Repeat this sequence for as many groups as you wish up to a maximum of
32 digits. (Each pause occupies a digit.)
Two-part calling, as described above, can be automated by a unique feature
which permits the programming and memory storage of pauses between groups
of numbers. When recalled or sent, the telephone stops transmitting at
the pause and waits for your response (i.e., secondary dial tone).
EXAMPLE: To construct a number sequence which you might use to inquire
about your bank balance, follow this example. The bank's
telephone number 123-4567. Your ID number is 888. Your account
number is 22.
NOTE: Pressing * or # may be required by the bank.
Instruction and Key Sequence Display
1. Enter the phone number of the bank - 1, 2, 1 2 3 4 5 6 7
3, 4, 5, 6, 7 or recall it from memory
location 02 - RCL, 0, 2
2. Create a pause - FCN, SND 2 3 4 5 6 7 o
3. Enter the ID number and a pound sign - 8, 8, 8, #
or recall it from memory location 03 - FCN, RCL, 0, 6 7 o 8 8 8 C
3
4. Create another pause - FCN, SND 7 o 8 8 8 C o
5. Enter the account number and a pound sign - 2, 2, # 8 8 C o 2 2 C
6. To store number, press STO and the two-digit location 21
number, 21. The memory location will display Alpha
then _ requesting a name tag if desired.
To place a linked call, press SND to transmit the first group of numbers,
prior to the first pause. After waiting for the system response, press
SND to send the second group of numbers. Continue to press SND until all
digit groups are sent.
If the PIN code feature is activated, the PIN code will automatically be
sent after the first pause by pressing SND.
To store a linked sequence, press STO, then enter the location number where
you wish to store the number. Each memory location will only accept up
to 32 digits.
NOTE: Do not add your PIN code to the linked sequence. The phone will
automatically insert the PIN code when placing a linked call.
NOTE: Long Tone DTMF signals cannot be sent using this procedure. If
Long Tone DTMF signals are required, they must be sent manually.
The tone will be sent for as long as the key is depressed.
Change Memory Entries - Alpha or Numeric
To Edit Number
1. Press RCL and the two-digit location number. Press RCL again, if
necessary, so that the number to be changed is displayed.
2. Edit phone number by pressing CLR to back out digits to be changed.
3. Enter new digits. Press STO, then the two-digit location number. The
display will flash Alpha and the name you have stored or _ if no name
is stored.
4. Change or add name, if desired. To edit name, press CLR to back out
letters to be changed. Enter new alpha characters.
5. Press STO.
6. You will see a memory protect message; press STO to overwrite.
7. The memory location number will display as confirmation.
Clear Memory Entries
Clearing via Phone Book
1. Press FCN 3.
2. Press * or # to review the memory locations, and recall the entry you
wish cleared.
3. Press CLR. The unit will display Clear?.
4. Press STO to clear both name and number
or
Press END to exit without deleting the entry.
Clearing via Memory Location Number
1. Press CLR, STO, and the two-digit location number to be cleared.
2. Alpha _ will display. Press STO to bypass.
3. The phone will display Full, flash number in memory, followed by
Change?.
4. Press STO to clear
or
Press END to exit without deleting the entry.
(km-06/04/1997)
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